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Meet a visually powerful RPG like you’ve never experienced before! We invite you to the world of Seven Knights Global. About the Game PvP matches that keep you on your toes! Fierce battles with lively tactics that you can play with players from all over the world! Your unique tactics and heroes will lead to victory. Guild System Make your guild rich and famous with your guild members!
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CSS - & & edited by Rielen. Passive.5 Void Shield.When he dies, he'll resurrect with 7 turns of Fury Effect.During Fury Effect, he'll be Immune to all debuffs and all basic attacks will be critical hits and hits twiceSkill 1 (70s).Targets all enemies with 100% physical damage twice.
Moves1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6C55–C59OriginLate 16th centuryParentThe Two Knights Defense is a that begins with the moves:1. 3.First recorded by (c. 1610) in the late 16th century, this line of the was extensively developed in the 19th century. Black's third move is a more aggressive defense than the. Black invites White to attack his f7-pawn with 4.Ng5. If White accepts the offer, the game quickly takes on a tactical character: Black is practically to give up a pawn for the initiative. The complications are such that suggested that the term 'defense' does not fit, and that the name 'Chigorin Counterattack' would be more appropriate.
The Two Knights has been adopted as Black by many aggressive players including and,. In modern play, 3.Bc4 is far less common than, and the more solid 3.Bc5 is the usual reply, so the Two Knights Defense is infrequently seen. It remains popular with amateur players. The theory of this opening has been explored extensively in by players such as.
Max Lange AttackWhite must respond to the attack on the e-pawn. (For explanation of notation, see.)1.